| import random as r | import random as r | ||||
| import sys | |||||
| import sys, os | |||||
| from PIL import Image | from PIL import Image | ||||
| def createDungeon(x=None, y=None, seed=None): | def createDungeon(x=None, y=None, seed=None): | ||||
| filename = [] | filename = [] | ||||
| for _ in range(16): | for _ in range(16): | ||||
| filename.append(r.choice(hexes)) | filename.append(r.choice(hexes)) | ||||
| if not os.path.exists("maps"): | |||||
| os.makedirs("maps") | |||||
| img.save('maps/{}.png'.format("".join(filename))) | img.save('maps/{}.png'.format("".join(filename))) | ||||
| print("Saved maps/{}.png".format("".join(filename))) | print("Saved maps/{}.png".format("".join(filename))) | ||||