| def gen_transpo(): | def gen_transpo(): | ||||
| name1 = ["Red","Orange","Yellow","Green","Blue","Violet","Dark","Light","Frenzied","Maniacal","Ancient"] | name1 = ["Red","Orange","Yellow","Green","Blue","Violet","Dark","Light","Frenzied","Maniacal","Ancient"] | ||||
| name2 = ["Moon","Comet","Star","Saber","World-Eater","Dancer","Looter","Phlogiston","Fireball","Mecha","Raptor"] | name2 = ["Moon","Comet","Star","Saber","World-Eater","Dancer","Looter","Phlogiston","Fireball","Mecha","Raptor"] | ||||
| prop1 = ["Stealthy & unarmored","Speedy & unarmored","Maneuverable & unarmored","Reliable (May override Attribute 2)","Self-Repairing","Flamboyant & speedy","Slow & armored","Flamboyant & armored","Hard to maneuver & armored","Too Many Weapons!","Prototype hyperdrive"] | |||||
| prop2 = ["Annoying AI","Inconveniently crossed circuits","Unpredictable power source","Drifts to the right","Haunted","Recently “found” ","Too cold","Constant odd smell","Interior design … changes","Water pressure shifts between slow drip and power wash","Leaves visible smoke trail"] | |||||
| prop1 = ["Stealthy & unarmored","Speedy & unarmored","Maneuverable & unarmored","Always repairable","Self-Repairing","Flamboyant & speedy","Slow & armored","Flamboyant & armored","Hard to maneuver & armored","Too Many Weapons!","Prototype hyperdrive"] | |||||
| prop2 = ["Annoying AI","Inconveniently crossed circuits","Unpredictable power source","Drifts to the right","Haunted","Recently 'found'","Too cold","Constant odd smell","Interior design … changes","Water pressure shifts between slow drip and power wash","Leaves visible smoke trail"] | |||||
| return [r.choice(name1), r.choice(name2), r.choice(prop1), r.choice(prop2)] | return [r.choice(name1), r.choice(name2), r.choice(prop1), r.choice(prop2)] | ||||
| class Character: | class Character: |