| ## Game Options | ## Game Options | ||||
| -v, --verbose Print detailed information about each game. | |||||
| This gets very long; probably don't use it if | |||||
| you're asking for a large number of games! | |||||
| -n, --numruns [N] The number of games to simulate. Default: 10000 | |||||
| -m, --multiwin Announce on the console when a game ends in a | |||||
| multi-win. This can lead to a lot of output. | |||||
| -i, --instructions Print these instructions and exit without | |||||
| doing anything else. | |||||
| | -v, --verbose Print detailed information about each game. This gets very long; probably don't use it if you're asking for a large number of games! | |||||
| | | |||||
| | -n, --numruns [N] The number of games to simulate. Default: 10000 | |||||
| | | |||||
| | -m, --multiwin Announce on the console when a game ends in a multi-win. This can lead to a lot of output. | |||||
| | | |||||
| | -i, --instructions Print these instructions and exit without doing anything else. | |||||
| ### Mutually Exclusive Options: | ### Mutually Exclusive Options: | ||||
| -a, --alt Use Wanderer's algorithm for determining when | |||||
| to spend potatoes to reduce orcs. This spends | |||||
| a potato if ORCS could win this round and | |||||
| POTATOES could not, OR if ORCS is greater than | |||||
| one and a 1d10 comes up less than the ORCS | |||||
| score. It will only spend a potato if there | |||||
| are enough potatoes to spend. | |||||
| -p, --potatoper [N] Use the Potato-Per algorithm for determining | |||||
| when to spend potatoes to reduce orcs. This | |||||
| spends a potato when the ratio of POTATOES to | |||||
| ORCS rises above a certain amount, modified by | |||||
| the POTATOES cost to reduce ORCS by 1. It will | |||||
| only spend a potato if there are enough | |||||
| potatoes to spend. | |||||
| | -a, --alt Use Wanderer's algorithm for determining when to spend potatoes to reduce orcs. This spends a potato if ORCS could win this round and POTATOES could not, OR if ORCS is greater than one and a 1d10 comes up less than the ORCS score. It will only spend a potato if there are enough potatoes to spend. | |||||
| | | |||||
| | -p, --potatoper [N] Use the Potato-Per algorithm for determining when to spend potatoes to reduce orcs. This spends a potato when the ratio of POTATOES to ORCS rises above a certain amount, modified by the POTATOES cost to reduce ORCS by 1. It will only spend a potato if there are enough potatoes to spend. |