| ## Game Options | ## Game Options | ||||
| > -v, --verbose Print detailed information about each game. This gets very long; probably don't use it if you're asking for a large number of games! | |||||
| > | |||||
| > -n, --numruns [N] The number of games to simulate. Default: 10000 | |||||
| > | |||||
| > -m, --multiwin Announce on the console when a game ends in a multi-win. This can lead to a lot of output. | |||||
| > | |||||
| > -i, --instructions Print these instructions and exit without doing anything else. | |||||
| | Short | Extended | Description | | |||||
| | ----- | -------------- | ----------- | | |||||
| | -v | --verbose | Print detailed information about each game. This gets very long; probably don't use it if you're asking for a large number of games! | | |||||
| | -n | --numruns N | Simulate N games. Default: 10000 | | |||||
| | -m | --multiwin | Announce on the console when a game ends in a multi-win. This can lead to a lot of output. | | |||||
| | -i | --instructions | Print these instructions and exit without doing anything else. | | |||||
| ### Mutually Exclusive Options: | ### Mutually Exclusive Options: | ||||
| > -a, --alt Use Wanderer's algorithm for determining when to spend potatoes to reduce orcs. This spends a potato if ORCS could win this round and POTATOES could not, OR if ORCS is greater than one and a 1d10 comes up less than the ORCS score. It will only spend a potato if there are enough potatoes to spend. | |||||
| > | |||||
| > -p, --potatoper [N] Use the Potato-Per algorithm for determining when to spend potatoes to reduce orcs. This spends a potato when the ratio of POTATOES to ORCS rises above a certain amount, modified by the POTATOES cost to reduce ORCS by 1. It will only spend a potato if there are enough potatoes to spend. | |||||
| | Short | Extended | Description | | |||||
| | ----- | -------------- | ----------- | | |||||
| | -a | --alt | Use Wanderer's algorithm for determining when to spend potatoes to reduce orcs. This spends a potato if ORCS could win this round and POTATOES could not, OR if ORCS is greater than one and a 1d10 comes up less than the ORCS score. It will only spend a potato if there are enough potatoes to spend. | | |||||
| | -p | --potatoper N | Use the Potato-Per algorithm for determining when to spend potatoes to reduce orcs, using a ratio of N potatoes to 1 orc. This spends a potato when the ratio of POTATOES to ORCS rises above a certain amount, modified by the POTATOES cost to reduce ORCS by 1. It will only spend a potato if there are enough potatoes to spend. | |